Process scheduling is the heartbeat of modern operating systems, determining how computational resources are allocated and managed across multiple competing processes. This intricate dance of resource allocation ensures system efficiency, responsiveness, and fairness.
Process scheduling serves as the critical mechanism that decides which process receives CPU time, when, and for how long. It acts like a sophisticated traffic controller, managing the flow of computational tasks across limited hardware resources.
The First-Come, First-Served (FCFS) scheduling algorithm represents the simplest scheduling approach. Processes are executed in the exact order they arrive in the ready queue, similar to a first-come, first-served line at a customer service counter.
FCFS can lead to suboptimal resource utilization, especially when short processes are queued behind long-running processes. This can result in increased average waiting time and reduced system responsiveness.
Every scheduling decision involves a context switch, which consumes computational resources. Efficient scheduling algorithms minimize this overhead while maintaining system responsiveness.
#include <stdio.h>
#define MAX_PROCESSES 10
typedef struct {
int process_id;
int arrival_time;
int burst_time;
int waiting_time;
int turnaround_time;
} Process;
void fcfs_scheduling(Process processes[], int n) {
int total_waiting_time = 0;
int total_turnaround_time = 0;
processes[0].waiting_time = 0;
processes[0].turnaround_time = processes[0].burst_time;
for (int i = 1; i < n; i++) {
processes[i].waiting_time =
processes[i-1].waiting_time + processes[i-1].burst_time;
processes[i].turnaround_time =
processes[i].waiting_time + processes[i].burst_time;
}
printf("Process\tArrival\tBurst\tWaiting\tTurnaround\n");
for (int i = 0; i < n; i++) {
total_waiting_time += processes[i].waiting_time;
total_turnaround_time += processes[i].turnaround_time;
printf("%d\t%d\t%d\t%d\t%d\n",
processes[i].process_id,
processes[i].arrival_time,
processes[i].burst_time,
processes[i].waiting_time,
processes[i].turnaround_time);
}
printf("Average Waiting Time: %.2f\n",
(float)total_waiting_time / n);
printf("Average Turnaround Time: %.2f\n",
(float)total_turnaround_time / n);
}
int main() {
Process processes[MAX_PROCESSES] = {
{1, 0, 10},
{2, 1, 5},
{3, 3, 8}
};
fcfs_scheduling(processes, 3);
return 0;
}
# Compile the program
gcc -o fcfs_scheduling fcfs_scheduling.c
# Run the executable
./fcfs_scheduling
Process scheduling represents a sophisticated ballet of computational resource management. By understanding its fundamental mechanisms, we gain insights into how operating systems achieve remarkable efficiency and responsiveness.
Prepare for Day 5: Advanced Scheduling Algorithms
Master the art of computational orchestration!